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Old Feb 04, 2009, 09:19 PM // 21:19   #41
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Originally Posted by Improvavel View Post
Again it didn't.

This isn't real world. This game isn't based on items. This game isn't work.

I did and do DoA because it is fun - it is fun to overcome the challenges, it is fun to finally get ur armbrace or your Mallyx.

I know that are some poor souls that need admiration and love of the others, so they will dupe and cheat to get those things, but it is sweet, because most of the player base (besides some kids) knows that those skins, those titles mean nothing.

I don't need people to have tags to have an opinion about them.

So returning to your argument, someone duped armbraces, so what?

Didn't you feel good when you got your armbrace based in your effort? Or do you need recognition from other people too?
Nope, still no make sense. The game is based on the fact that you can sell the item to buy other item. If your items were duped, then it loses value and you can no longer exchange it for the same worth of gold/items.

Why not sign then? If I earn more gold that you, it doesn't affect you... you said it, then you should have nothing against loot scaling.
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Old Feb 04, 2009, 09:34 PM // 21:34   #42
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Why not sign then? If I earn more gold that you, it doesn't affect you... you said it, then you should have nothing against loot scaling.
Sign on what?

On getting better pve rewards? Sure. Signed now.

I also think that parties that have less humans should get more. Signed.

Increase the rewards for no pve-skills and no consumables. Sure. Why not. Signed.

As long as is getting more and not decreasing, although I already play with very few pve skills and 0 consumables
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Old Feb 04, 2009, 09:54 PM // 21:54   #43
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Originally Posted by Dmitri3 View Post
Why not sign then? If I earn more gold that you, it doesn't affect you... you said it, then you should have nothing against loot scaling.
I still won't sign it , it's just another way to flex your e-peen among other things. Money doesn't mean much to me but what you propose totally ruins the concept of pve skills , you are penalized for using them in the only place they can be used. I like [Summon Mursaat], that skill isn't overpowered but I like a mursaat following me and I should be penalized for that? It would affect me, right now it doesn't.
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Old Feb 04, 2009, 10:11 PM // 22:11   #44
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I still won't sign it , it's just another way to flex your e-peen among other things. Money doesn't mean much to me but what you propose totally ruins the concept of pve skills , you are penalized for using them in the only place they can be used. I like [Summon Mursaat], that skill isn't overpowered but I like a mursaat following me and I should be penalized for that? It would affect me, right now it doesn't.
Well, it's either that or nerf them so they're no longer cheat codes, so they're just that - fun skills. But that has been discussed to death... GW is pretty much ruined due to some PvE skills and I think Anet realized that. If they take them away though, there will still be a major uproar. It's just like when you spoil your children...

Another solution is to do the whole loot scaling but bring back OP PvE skills, make them even more overpowered but lessen the loot you get in return.

But anyhow, there's no way you can please everybody. And when you try to, it turns a fiasco... just look around.

Last edited by Dmitri3; Feb 04, 2009 at 10:13 PM // 22:13..
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Old Feb 05, 2009, 01:05 AM // 01:05   #45
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It would be best just to get rid of loot scaling altogether.

Last edited by Age; Feb 05, 2009 at 08:06 AM // 08:06..
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Old Feb 05, 2009, 07:04 AM // 07:04   #46
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I can see it now: no skills on your skill bar + no weapon equipped = massive loot drop potential! j/k

Sorry, add me to the /not signed group for reasons already stated by others. But OP, keep the creative thoughts coming!
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Old Feb 05, 2009, 02:14 PM // 14:14   #47
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I like the idea... in principle. I can understand some of the arguments against it, but I can also see that giving some benefit to not using PvE skills will reduce some of the issues of some existing ones being overpowered - people who get told "if you don't like it don't use it" can not use it and not be completely disadvantaged.

Regarding the farmers... possibly one way that could be worked around that it to make it all work under PvP rules? Should at the very least put a big brake on SF-based farming...
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Old Feb 05, 2009, 02:40 PM // 14:40   #48
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If this was implemented, people using PvE skills wouldn't be punished, people not using them would be rewarded. People using PvE skills would still be getting the same reward as they would be now. That's not punishment.

Risk vs reward. Greater risk = greater reward. If you're experienced enough to complete elite missions without cryway, without save yourselves, without any of the overpowered PvE skills, you should be rewarded.
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Old Feb 05, 2009, 05:21 PM // 17:21   #49
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Risk vs reward. Greater risk = greater reward. If you're experienced enough to complete elite missions without cryway, without save yourselves, without any of the overpowered PvE skills, you should be rewarded.
I disagree. I can H/H VSF the same way cryway does just without cry so should I get a Voltaic Spear every time? No.
Discordway Teams can plow through groups easy should they get better rewards? No.
Theres no PvE skills in those so why should they get better rewards when theyre doing it just as easy.
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Old Feb 05, 2009, 05:38 PM // 17:38   #50
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I disagree. I can H/H VSF the same way cryway does just without cry so should I get a Voltaic Spear every time? No.
Discordway Teams can plow through groups easy should they get better rewards? No.
Theres no PvE skills in those so why should they get better rewards when theyre doing it just as easy.
The SF assassin in VSF uses I am unstoppable. In order to get a greater reward, you need to drop I am unstoppable, making it harder. Greater risk, greater reward. Also, how did you get good drop every run from greater reward?

As for discordway, what exactly can it farm? It can't farm the elite areas, or any popular areas right now. You're not going to be farming anything that great with discordway, greater reward or not.
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Old Feb 05, 2009, 08:08 PM // 20:08   #51
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I still think that if I use only h/h I should be rewarded too.

And if I use starter armor I should get more rewards.

And if I dont bring any skills I should even get more rewards.
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Old Feb 05, 2009, 08:12 PM // 20:12   #52
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Originally Posted by Improvavel View Post
I still think that if I use only h/h I should be rewarded too.

And if I use starter armor I should get more rewards.

And if I dont bring any skills I should even get more rewards.
There's a difference between creating difficulty by not bringing overpowered PvE skills and creating difficulty by handicapping yourself.
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Old Feb 05, 2009, 08:15 PM // 20:15   #53
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if there was sound evidence that the longer it takes to kill something the better the drops
then maybe I'd sign it
but since there isn't

thats a big uhhhh no
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Old Feb 05, 2009, 08:18 PM // 20:18   #54
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There's a difference between creating difficulty by not bringing overpowered PvE skills and creating difficulty by handicapping yourself.
If I can finish an elite area by handicapping myself I should get more rewards.

Don't see any difference - if you have a more powerful skill and choose to bring a less powerful one you are handicapping yourself. Same as armor, weapons and other stuff.
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Old Feb 05, 2009, 08:18 PM // 20:18   #55
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/notsigned

Just don't take PvE skills. Prophecies-only users don't have have access to PvE skills, on the most part.

Instead, gimme rewards for playing monk on my whammo

Jokes aside, stop trying to make sense how PvE skills are "forbidden cheating", Dmitri3.
Leave them be. Many people have tons of fun using them and they've definitely made GW a more unique experience for me. This isn't competitive, so what's the loss? Those who use them, use them. Those who don't, don't.

Also, I fail to see how this is overpowered:
[Ear Bite]

Last edited by Lishy; Feb 05, 2009 at 08:25 PM // 20:25..
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Old Feb 05, 2009, 08:54 PM // 20:54   #56
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I think I should get more champ points when I beat a higher ranked guild, since, you know, it's harder.

/notsigned
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Old Feb 05, 2009, 09:07 PM // 21:07   #57
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I'd like to link this thread to this one: http://www.guildwarsguru.com/forum/s...php?t=10353492

/sigh, maybe Anet should just introduce BAMPH! to regular players. It wouldn't be overpowered at all in PvE and if you wanted a challenge, you could always not bring it. I mean, PvE is hard...

Last edited by Dmitri3; Feb 05, 2009 at 09:25 PM // 21:25..
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Old Feb 05, 2009, 09:31 PM // 21:31   #58
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/sigh, maybe Anet should just introduce BAMPH! to regular players. It wouldn't be overpowered at all in PvE and if you wanted a challenge, you could always not bring it. I mean, PvE is hard...
Here comes the retarded argument.

First none of the skills in use are like that.

Second I wish u could use it. I bet you wouldn't last 2 weeks playing this game.
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Old Feb 05, 2009, 09:41 PM // 21:41   #59
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Originally Posted by Improvavel View Post
Here comes the retarded argument.

First none of the skills in use are like that.

Second I wish u could use it. I bet you wouldn't last 2 weeks playing this game.
No, but they are very close.

Have you ever played this game without PvE skills? I really don't want to turn this thread into personal insults, but cmon. Being handed everything on a silver plate isn't fun... maybe those people who like it so much should try other games, like Sims.

I understand Anet catering to those people, after all, Sims is quite a popular game. But at least make it so there's Sims and there's a real game, even in PvE.
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Old Feb 05, 2009, 09:59 PM // 21:59   #60
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Originally Posted by Dmitri3 View Post
No, but they are very close.

Have you ever played this game without PvE skills? I really don't want to turn this thread into personal insults, but cmon. Being handed everything on a silver plate isn't fun... maybe those people who like it so much should try other games, like Sims.
For the 2nd time , stop blowing stuff out of proportion.Please tell me the name of these cheat-like skills, the only thing that comes to close to that is SY! or a cryway team. There are only a handful of really powerful pve skills , the rest is either meh or crap. Hell, I kill mobs easier without pve skills because it's easier to make a build to work with the rest of the team. But I like some pve skills , some because of the nice skill icons or names , some because of the nice effects. I already mentioned [Summon Mursaat], is that a cheat to make pve a walk trough the park,when the skill is even barely viable?
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